AI Insights · Timothy · October 2024
Top Down Games Performance in Bolivia, Q3 2024
Explore the performance trends of the top 5 top-down games on a unified platform in Bolivia during the third quarter of 2024, with insights into downloads and revenue.
During the third quarter of 2024, the top-down games category in Bolivia showed diverse trends across the leading applications. According to data from Sensor Tower, these apps demonstrated varied performance in terms of downloads and revenue on a unified platform.
Mobile Legends: Bang Bang, developed by Shanghai Moonton Technology Co., Ltd., experienced a fluctuating revenue pattern. Weekly revenue peaked at approximately $4.9K in early July, then declined, reaching around $2.2K in mid-August. Downloads demonstrated a similar decline, starting at 18.8K in early July and decreasing to about 13.6K by mid-September.
Brawl Stars from Supercell saw a gradual increase in revenue towards the end of the quarter, with earnings rising from $1.8K in early August to $4K in early September. Downloads also followed an upward trend, starting at 7.8K in late July and reaching 11.9K by early September.
Clash Royale, another title from Supercell, had a relatively stable performance. Revenue showed a slight increase from $0.8K in July to $1.7K in early September. Weekly downloads initially declined but then rose from 5.3K in late July to approximately 7.3K in mid-September.
Squad Busters also published by Supercell, experienced a decrease in downloads from 12.3K at the start of July to 1.7K by the end of September. Revenue remained relatively low, fluctuating slightly around the $500 mark throughout the quarter.
Finally, League of Legends: Wild Rift from Riot Games maintained consistent revenue, hovering around $500 weekly, with minor fluctuations. Downloads, however, showed a declining trend, starting at 783 in early July and dropping to 398 by the end of September.
For more insights into these games and their market performance, visit Sensor Tower.